glTF to GLB Converter
Pack a .gltf, its .bin buffers and texture images into one GLB file: easier to share, upload and drop into a web page.
- Files stay on your device
- Free, no sign-up
- Units and up axis handled
- Batch and .zip
Drop a glTF file to convert
One file, many, or a .zip
In: STL · STEP · IGES · OBJ · 3MF · GLB · glTF · PLY · FBX · DAE · 3DS · AMF · VRML · ZIP
Converted on your device. Nothing is uploaded.
Opening…
How to convert glTF to GLB
Drop your glTF files
Drop the .gltf together with its .bin and textures, or a .zip of the folder.
Check the preview
The model appears at the size and orientation it will have. Fix the file units, up axis or size under Size, units and orientation if needed.
Choose GLB options
No options needed: GLB is written in metres, Y up, with materials and textures embedded.
Convert and download
One file downloads straight away. A batch gives a download per file and one .zip of all of them.
What carries over from glTF to GLB
Worked out from what each format can store and what this converter writes. Nothing is changed silently: the preview shows the size and orientation before you download.
| Geometry | Every triangle is kept at full precision. |
|---|---|
| Color | Kept: materials, textures and vertex colors are embedded. |
| Units | Both are in metres, so sizes are unchanged. |
| Orientation | Both are Y up, so it stays the right way up. |
| Objects | Each part stays a separate object or mesh. |
| Animation | Dropped: the model is written in its rest pose. |
glTF to GLB: what actually happens
GLB and glTF hold the same glTF 2.0 data; GLB just packs it into one binary file instead of JSON plus side files. Drop the .gltf with its .bin and images, or a .zip of the folder, and get a single GLB back with the meshes, materials and textures embedded.
The converter rebuilds the file from the loaded scene rather than copying bytes, so it also cleans up: it writes standard materials and decompresses Draco and Meshopt data. Animations, skins and morph targets are not carried. For a byte-exact repack of an animated asset, use glTF-Transform's copy command.
glTF at a glance
glTF 2.0 JSON · .gltf
- Stores
- A JSON scene that points at .bin buffers and image files (or embeds them)
- Color
- Full: textures, base colors and vertex colors
- Units
- Metres, fixed by the spec
- Up axis
- Y, fixed by the spec
- File size
- JSON plus buffers; embedded base64 adds about a third
- Opens in
- Web viewers, Blender, three.js, Babylon.js, game engines
A .gltf is the readable JSON form of glTF 2.0. The geometry usually sits in a separate .bin file and textures in image files, which makes it easy to inspect and edit, and easy to break by moving one file.
Open glTF files in the viewerGLB at a glance
glTF 2.0 binary · .glb
- Stores
- Meshes, PBR materials, textures, animation and scenes in one binary file
- Color
- Full: textures, base colors and vertex colors
- Units
- Metres, fixed by the glTF spec
- Up axis
- Y, fixed by the spec
- File size
- Compact; Draco or Meshopt compression shrinks meshes 5 to 10 times
- Opens in
- Web viewers, Blender, Windows, Android Scene Viewer, Godot, Unity and Unreal importers
glTF 2.0 is the Khronos Group's "JPEG of 3D", and GLB is its single-file binary form. It is what AI 3D generators, Sketchfab downloads and web apps hand out, and it is the only common format whose units (metres) and axes (Y up) are fixed by the spec.
Open GLB files in the viewerTips for glTF to GLB
Animated assets
Use glTF-Transform for animated or skinned files; this converter writes static meshes.
Smaller GLB
Re-apply Draco or Meshopt compression after packing for the web.
Check textures first
Open the folder in the glTF viewer to see that every texture resolves.