GLB to USDZ Converter
Show GLB models in AR on iPhone and iPad: GLB to USDZ with materials and textures, at real size and sitting on the floor.
- Files stay on your device
- Free, no sign-up
- Units and up axis handled
- Batch and .zip
Drop a GLB file to convert
One file, many, or a .zip
In: STL · STEP · IGES · OBJ · 3MF · GLB · glTF · PLY · FBX · DAE · 3DS · AMF · VRML · ZIP
Converted on your device. Nothing is uploaded.
Opening…
How to convert GLB to USDZ
Drop your GLB files
Drop .glb files, including Draco, Meshopt and KTX2 compressed ones.
Check the preview
The model appears at the size and orientation it will have. Fix the file units, up axis or size under Size, units and orientation if needed.
Choose USDZ options
Written in metres, Y up, sitting on the floor and centered, which is what AR Quick Look expects.
Convert and download
One file downloads straight away. A batch gives a download per file and one .zip of all of them.
What carries over from GLB to USDZ
Worked out from what each format can store and what this converter writes. Nothing is changed silently: the preview shows the size and orientation before you download.
| Geometry | Every triangle is kept at full precision. |
|---|---|
| Color | Kept: materials and textures, as PBR materials for AR Quick Look. |
| Units | Both are in metres, so sizes are unchanged. |
| Orientation | Both are Y up, so it stays the right way up. |
| Objects | Each part stays a separate object or mesh. |
| Animation | Dropped: the model is written in its rest pose. |
GLB to USDZ: what actually happens
Android shows GLB in AR directly; iPhone and iPad want USDZ. The converter writes a USDZ in metres with each mesh's PBR material and textures, recentered so the model sits on the floor when AR Quick Look places it.
Animations are not carried. Tap the .usdz on an iPhone, or link to it from a web page, to place the model in your room.
GLB at a glance
glTF 2.0 binary · .glb
- Stores
- Meshes, PBR materials, textures, animation and scenes in one binary file
- Color
- Full: textures, base colors and vertex colors
- Units
- Metres, fixed by the glTF spec
- Up axis
- Y, fixed by the spec
- File size
- Compact; Draco or Meshopt compression shrinks meshes 5 to 10 times
- Opens in
- Web viewers, Blender, Windows, Android Scene Viewer, Godot, Unity and Unreal importers
glTF 2.0 is the Khronos Group's "JPEG of 3D", and GLB is its single-file binary form. It is what AI 3D generators, Sketchfab downloads and web apps hand out, and it is the only common format whose units (metres) and axes (Y up) are fixed by the spec.
Open GLB files in the viewerUSDZ at a glance
Universal Scene Description, zipped · .usdz
- Stores
- A Pixar USD scene and its textures in an uncompressed zip
- Color
- PBR materials and textures
- Units
- Metres in this export
- Up axis
- Y
- Use
- AR Quick Look on iPhone, iPad, Mac and Vision Pro
- Opens in
- Safari and Files on Apple devices, Reality Composer, Blender, Omniverse
USDZ packages Pixar's Universal Scene Description for Apple's AR Quick Look: tap a .usdz on an iPhone and the model appears in your room at real size.
Tips for GLB to USDZ
Real size
AR shows the model at its size in metres; set a height if the GLB isn't built to scale.
Web AR
Serve the USDZ next to the GLB with <model-viewer ios-src> for one AR button on every phone.
Textures
Large textures are resized to 1024 px for Quick Look.