OBJ to USDZ Converter
Put textured OBJ models into AR on iPhone and iPad: OBJ to USDZ with the .mtl materials and textures packed in.
- Files stay on your device
- Free, no sign-up
- Units and up axis handled
- Batch and .zip
Drop an OBJ file to convert
One file, many, or a .zip
In: STL · STEP · IGES · OBJ · 3MF · GLB · glTF · PLY · FBX · DAE · 3DS · AMF · VRML · ZIP
Converted on your device. Nothing is uploaded.
Opening…
How to convert OBJ to USDZ
Drop your OBJ files
Drop the .obj with its .mtl and texture images, or a .zip of the folder.
Check the preview
The model appears at the size and orientation it will have. Fix the file units, up axis or size under Size, units and orientation if needed.
Choose USDZ options
Written in metres, Y up, sitting on the floor and centered, which is what AR Quick Look expects.
Convert and download
One file downloads straight away. A batch gives a download per file and one .zip of all of them.
What carries over from OBJ to USDZ
Worked out from what each format can store and what this converter writes. Nothing is changed silently: the preview shows the size and orientation before you download.
| Geometry | Every face is kept; quads and n-gons are split into triangles. |
|---|---|
| Color | Kept: materials and textures, as PBR materials for AR Quick Look. |
| Units | OBJ has bare numbers, so they pass through as metres: 1 unit becomes 1 metre. If the preview size is wrong, set the file units. |
| Orientation | Both are Y up, so it stays the right way up. |
| Objects | Each part stays a separate object or mesh. |
OBJ to USDZ: what actually happens
Drop the .obj with its .mtl and textures, or a .zip. The converter writes a USDZ with every material and texture, recentered to sit on the floor in AR Quick Look.
OBJ has no units, so its numbers pass through as metres. A model made in millimetres for printing should have its file units set to millimetres first, or it will appear a thousand times too big.
OBJ at a glance
Wavefront OBJ · .obj
- Stores
- Vertices, faces (triangles, quads, n-gons), UVs and normals as text
- Color
- Materials and textures in a separate .mtl file; vertex colors as an unofficial extension
- Units
- None, the numbers are bare
- Up axis
- Y by convention (Blender, Maya, most 3D apps)
- File size
- Text: about a binary STL's size for bare geometry, up to twice that with UVs and normals
- Opens in
- Blender, Maya, 3ds Max, ZBrush, Cinema 4D, game engines, most slicers
OBJ came out of Wavefront Technologies' animation software and became the plain-text lingua franca of 3D. The geometry is in the .obj; colors and texture references live in a companion .mtl file, which is why OBJs so often arrive grey.
Open OBJ files in the viewerUSDZ at a glance
Universal Scene Description, zipped · .usdz
- Stores
- A Pixar USD scene and its textures in an uncompressed zip
- Color
- PBR materials and textures
- Units
- Metres in this export
- Up axis
- Y
- Use
- AR Quick Look on iPhone, iPad, Mac and Vision Pro
- Opens in
- Safari and Files on Apple devices, Reality Composer, Blender, Omniverse
USDZ packages Pixar's Universal Scene Description for Apple's AR Quick Look: tap a .usdz on an iPhone and the model appears in your room at real size.
Tips for OBJ to USDZ
Check the size
The preview shows the size the USDZ will have.
Textures
Missing textures show as grey in the preview; add the files.
Android
Use OBJ to GLB for Android.