FBX Viewer
Open FBX files from Maya, 3ds Max, Blender, Mixamo or an asset store without installing anything. Meshes, materials and textures at their real size.
- Files stay on your device
- Free, no sign-up
- Mesh check and printer fit
- 14 formats
Drop an FBX file to view it
or
STL · STEP · OBJ · 3MF · GLB · glTF · PLY · FBX · DAE · 3DS · AMF · IGES · VRML · ZIP
Opens on your device. Nothing is uploaded.
Opening…
How to open an FBX file online
Open the file
Drop .fbx files (FBX 7.0 or newer, binary or ASCII) with any separate textures.
Check size and orientation
The model stands on the plate in millimetres. Switch to inches, or change the file units or up axis if it looks wrong.
Run the checks
Read the mesh check, pick your printer to see whether it fits, and use Measure (M) or Section (X) for a closer look.
Save or convert
Take a PNG screenshot, or save the model as STL, 3MF, OBJ, GLB, PLY or USDZ.
What you can check in FBX files
- Meshes with materials and embedded or separate textures
- Real size from the FBX unit scale
- Triangle count and a watertight check before printing
- Section view and point-to-point measuring
- Save as STL, 3MF, OBJ, GLB or USDZ
About FBX files
FBX is Autodesk's interchange format for animation and games. It stores meshes, materials, skeletons and animation, in binary or ASCII. The viewer reads FBX 7.0 and newer, which covers files saved in the last fifteen years, and shows embedded textures as well as separate ones you drop alongside.
FBX declares how many centimetres one unit is, and the viewer applies it, so a character modelled in centimetres shows at its real height. Rigged characters appear in their bind pose without animation, which is also the pose you would print.
FBX at a glance
Autodesk Filmbox · .fbx
- Stores
- Meshes, materials, textures, skeletons, animation, cameras
- Color
- Materials and textures, embedded or as separate files
- Units
- Declared as a scale factor, centimetres by default
- Up axis
- Usually Y
- File size
- Binary, large when textures are embedded
- Opens in
- Maya, 3ds Max, Blender, Unity, Unreal, Mixamo
FBX began as Kaydara's FiLMBOX and has been owned by Autodesk since 2006. It is the standard for moving rigged, animated characters between DCC tools and game engines; the format is proprietary, so most tools read it through Autodesk's SDK or reverse-engineered readers.
Tips for FBX files
Old FBX?
Files older than FBX 7.0 are not supported. Open them in Blender or Maya and export again.
Missing textures
Drop the texture images with the FBX, or a .zip of the folder. Embedded textures load on their own.
Printing a character
Game characters are rarely watertight and have thin parts. Check the mesh, then run Mesh Repair and scale it up before slicing.